Settings Files
Here you can find all settings files
CONFIG FILE
#
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# WOOLWARS CONFIGURATION FILE
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#
match:
locations:
lobby:
worldName: world
x: 0.0
y: 100.0
z: 0.0
pitch: 0.0
yaw: 0.0
starting-cooldown-duration-seconds: 5
pre-round-duration-seconds: 12
round-duration-seconds: 60
center-unlocks-seconds: 10
wait-for-new-round: 5
close-game-cooldown: 5
options:
enable-leave-command: true
enable-fall-damage: false
disabled-interaction-blocks:
- CRAFTING_TABLE
- FURNACE
jump-pads:
material: SLIME_BLOCK
power:
horizontal: 0.5
vertical: 1.0
#
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# COMMANDS SETTINGS
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#
blocked-commands:
# Set this to true to make the list as whitelist.
whitelist: false
# All players with the permission woolwars.ignore-commands-block will ignore this feature
commands:
- /spawn
#
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# SOUNDS SETTINGS
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#
sounds:
jump-pad: ENTITY_BAT_TAKEOFF
round-start: BLOCK_ANVIL_LAND
round-won: ENTITY_PLAYER_LEVELUP
round-lost: ENTITY_GHAST_WARN
teleport: ENTITY_ENDERMAN_TELEPORT
game-won: ENTITY_PLAYER_LEVELUP
game-lost: ENTITY_GHAST_WARN
powerup-collected: ENTITY_EXPERIENCE_ORB_PICKUP
player-death: ENTITY_GHAST_WARN
player-kill: ENTITY_EXPERIENCE_ORB_PICKUP
cooldown: ENTITY_CHICKEN_EGG
player-joined: ENTITY_CHICKEN_EGG
player-left: ENTITY_CHICKEN_EGG
#
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# DATABASE SETTINGS
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#
database:
# Choose one between MYSQL or SQLITE
type: SQLITE
credentials:
address: localhost
host: 3306
database: minecraft
username: root
password: root
GUI FILE
class-selector:
title: §8Class Selector
item:
tank:
material: IRON_BLOCK
name: §aTank
lines:
- §7With the highest base defenses
- §7and a powerful shield and
- §7recovery, this kit can control
- §7middle and dominate the enemy!
- ''
- §eClick to Select!
assault:
material: SHEARS
name: §aAssault
lines:
- §7With good tools, potions and a
- §7powerful blast of TNT, secure
- §7the middle for a few seconds and
- §7victory is within grasp!
- ''
- §eClick to Select!
archer:
material: BOW
name: §aArcher
lines:
- §7Low in armor and weak in melee,
- §7the archer has to use its
- §7superior mobility to kite its
- §7marks and its bow to finish the
- §7fight!
- ''
- §eClick to Select!
swordman:
material: STONE_SWORD
name: §aSwordsman
lines:
- §7Using their powerful sword and,
- §7swiftness, they can cut through
- §7any enemies in his way to
- §7achieve victory.
- ''
- §eClick to Select!
golem:
material: GOLD_CHESTPLATE
name: §aGolem
lines:
- §7Powered down, the golem lacks
- §7all but a hard hitting offense,
- §7but for a few seconds, the golem
- §7can become the toughest entity
- §7around!
- ''
- §eClick to Select!
engineer:
material: REDSTONE_BLOCK
name: §aEngineer
lines:
- §7A great all purpose class that
- §7can lock middle for several
- §7seconds to give your team an
- §7edge!
- ''
- §eClick to Select!
LANGUAGE FILE
commands:
general:
no-permission: §cYou don't have the permission to do that!
wrong-entity: §cThis entity cannot perform that command!
no-match-for-player: §cYou have to be in a match to do that!
join:
already-in-match: §cYou are already in a match
no-match-found: §cThere isn't a free match to join
global:
chat:
lobby:
# Global chat format
format: '{prefix} {player}: {message}'
match:
you-left-from-the-game: §cYou left from the game
not-enough-player-to-play: §cThere are not enough player to keep playing!
starting-cooldown: §eThe game starts in §c{seconds} §eseconds!
pre-round:
title:
title: §e§lPRE ROUND
subTitle: §bSelect your class!
round:
start:
title:
title: §a§lROUND START
subTitle: §bRound {number}
died:
title:
title: §c§lYOU DIED
subTitle: §fYou will respawn at the start of the next round!
over:
title:
title: §9{blue_team_points} §f- §c{red_team_points}
subTitle: §e§lROUND OVER
center-unlocked: §a§lCENTER UNLOCKED!
protectCenter-bar: §e§lCENTER UNLOCKS IN {seconds} SECONDS!
cannot-be-captured: §cYou cannot capture the center for another {seconds} seconds!
seconds:
ten-seconds-remaining: §c§l10 §fseconds left in the round!
kills:
died: '{victimTeamColor}{victim} §7died'
killedBySomeone: '{victimTeamColor}{victim} §7was killed by {killerTeamColor}{killer}.'
ended:
variables:
status:
lost: §cYour team lost!
victory: §aYour team won!
victory:
title:
title: §c§lVICTORY
subTitle: §6Your team won!
lost:
title:
title: §c§lDEFEAT
subTitle: §6Your team was defeated!
resume:
centered: true
lines:
- §a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
- §f§lWOOL WARS
- ''
- '{status}'
- ''
- §e§lMost Kills §7{top_killer_name} - {top_kills}
- §6§lMost Wool Placed §7{top_wool_name} - {top_wool}
- §c§lMost Blocks Broken §7{top_blocks_name} - {top_blocks}
- ''
- §a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
started:
resume:
- §a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
- ''
- §e&lWELCOME TO WOOLWARS
- ''
- §a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
powerups:
stone-pickaxe:
holoName: §6Stone Pickaxe
pickupMessage: §aYou got a Stone Pickaxe
stone-sword:
holoName: §6Stone Sword
pickupMessage: §aYou got a Stone Sword
bow:
holoName: §6Bow
pickupMessage: §aYou got a Bow
chainmail-helmet:
holoName: §6Chainmail Helmet
pickupMessage: §aYou got a Chainmail Helmet
chainmail-chestplate:
holoName: §6Chainmail Chestplate
pickupMessage: §aYou got a Chainmail Chestplate
chainmail-boots:
holoName: §6Chainmail Boots
pickupMessage: §aYou got a Chainmail Boots
iron-boots:
holoName: §6Iron Boots
pickupMessage: §aYou got a Iron Boots
instant-heal:
holoName: §6Instant Heal
pickupMessage: §aYou got healed
strength-boost:
holoName: §6Strength Boost
pickupMessage: §aYou got Strength Boost
speed-boost:
holoName: §6Speed Boost
pickupMessage: §aYou got Speed Boost
jump-boost:
holoName: §6Jump Boost
pickupMessage: §aYou got Jump Boost
npc:
hologram:
- §6§lClass Selector
- §eClick to open!
skin:
signature: fhTdzMgh/8IgzaIl46+LN4JpYfuxtXjia5anECpTPcxXvuoFyNteY5pzEI0v1G0PlrKSYmJcR83HyT+DpRyBFcthVzigZzaPGUjEkkY6nEhaHhnGMvI8moKpdEKf+qg5zYHlQlRNOwlfxlaSZPzNqY1Mw+aiUj/Z/SypkdI3jdhIdnxarg1MzZfbN+eo+FgkTJlf1hrUz6P9Cl56dXBDBM1MugXBhUZAEto2zHriV56acOMORQubuGLtMtGYiTB1RbDY6SY/F9zgaOdBetyWhwfWrWx9/KuK3D10qzpFMT6X6EnaN7Jv65Y8PDy97zCfXzYp8RcvsRAKQIi+erG+x4cbcU7SDSR4pW0+ZENhiOxvi4/lPH45ngCYciz+5S2CTjMK+WCpPQeYg5Dbbe0LGzpE0vLOxxp9Mb64vfa3IFyeqqXyRXKIKLaZG2HHgjaNQTa/oZIdIgtTs1Ez7cXfvfLoVoq7G8yeAFyVhggd09EZewVV+huxRrMfKbgRjpf6uMvoyo6PDBKU/9HX1wOJwovuHPbs+dqvJ5h/NdytAhRGvMKc7EU8iyC1Elv/GsXBf8mTGOZezunjEa+LYNIQsCLdMR3SVPDuF/11/8s1tRqvjJ2tOcR5YbPjDzhvoO0G/5KWX9mRJFOxPLRx4x3HEO8ZvsMdPos8FWL3bumaSgk=
noc:
skin:
texture: ewogICJ0aW1lc3RhbXAiIDogMTY1MjczMDU4MjQ2MSwKICAicHJvZmlsZUlkIiA6ICI3ZWQ2ZTE1NzE4ZTc0NTA3ODdkNjgwMjA5ZTIxZWM0MSIsCiAgInByb2ZpbGVOYW1lIiA6ICJnNGczcyIsCiAgInNpZ25hdHVyZVJlcXVpcmVkIiA6IHRydWUsCiAgInRleHR1cmVzIiA6IHsKICAgICJTS0lOIiA6IHsKICAgICAgInVybCIgOiAiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS8yMTQ0ZDY5Mjc5Zjc2YjY0ZmMxNWJmOWZkMmRlZWExNWYyNWYzYTM5OThmMGZiNDcwNTQwYmQyYzE2NjdlYTM1IgogICAgfQogIH0KfQ==
scoreboard:
title: §e§lWOOL WARS
lobby:
- ''
- CIAO
- ''
variables:
isYou: (You)
progress_symbol: ✪
round:
waiting: Waiting
pre_round: Pre Round
round: Active Round
ended: Round Over!
classes:
ability:
# Used when a player use tries to use an ability too soon for example: When an engineer try to use his ability while the middle area is in cooldown
cannot-use-yet: §cYou can't use this ability yet
used: §aAbility Used
used-message: §cYou already used this ability for this round
tank:
# Do not change the material on this section
keystone:
material: BLAZE_POWDER
name: '§fKeystone Ability: §6§lGIGAHEAL'
lines:
- §7Give yourself a high amount of
- §7regen for 2 seconds.
- ''
- §6Press §e§lQ §6or §e§lRight Click §6to activate
- ''
- §7You can only use your keystone
- §c§lONCE §7per round.
archer:
# Do not change the material on this section
keystone:
material: BLAZE_POWDER
name: '§fKeystone Ability: §6§lSTEP BACK'
lines:
- §7Push yourself back instantly!
- ''
- §6Press §e§lQ §6or §e§lRight Click §6to activate
- ''
- §7You can only use your keystone
- §c§lONCE §7per round.
swordman:
# Do not change the material on this section
keystone:
material: BLAZE_POWDER
name: '§fKeystone Ability: §6§lSPRINT'
lines:
- §7Give yourself a speed boost for
- §73 seconds.
- ''
- §6Press §e§lQ §6or §e§lRight Click §6to activate
- ''
- §7You can only use your keystone
- §c§lONCE §7per round.
golem:
# Do not change the material on this section
keystone:
material: BLAZE_POWDER
name: '§fKeystone Ability: §6§lGOLDEN SHELL'
lines:
- §7Encase yourself in Golden Armor
- §7for 5 seconds.
- ''
- §6Press §e§lQ §6or §e§lRight Click §6to activate
- ''
- §7You can only use your keystone
- §c§lONCE §7per round.
engineer:
# Do not change the material on this section
keystone:
material: BLAZE_POWDER
name: '§fKeystone Ability: §6§lHACK'
lines:
- §7Disable players from placing or
- §7breaking middle blocks for 3
- §7seconds.
- ''
- §6Press §e§lQ §6or §e§lRight Click §6to activate
- ''
- §7You can only use your keystone
- §c§lONCE §7per round.
assault:
# Do not change the material on this section
keystone:
material: BLAZE_POWDER
name: '§fKeystone Ability: §6§lKNOCKBACK TNT'
lines:
- §7Place a TNT that doesn't deal
- §7damage, but deals massive
- §7knockback to enemies within 4
- §7blocks.
- ''
- §6Press §e§lQ §6or §e§lRight Click §6to activate
- ''
- §7You can only use your keystone
- §c§lONCE §7per round.
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